Following a full day of presentations, interviews, tours, tech demos and teases of the Xbox One's game-changing potential, the powers that be at Microsoft finally let us get our mitts on the new hardware's controller. While our time with the gamepad doesn't allow us to tear up the blacktop in Forza 5 or command a SEAL Team canine in Call of Duty: Ghosts, it does provide a peek at a few of the 40-plus improvements that have been made over its predecessor. Before
diving into six separate demos tailored to show off the controller's
enhanced rumble tech, Microsoft senior product marketing manager, Navin
Kumar, states "precision, comfort, and making gaming more realistic than
ever" were the driving forces behind designing the new gamepad. In
terms of precision, Kumar points out that the analog sticks respond to
inputs with 25 per cent less force, delivering a far more accurate
experience. He also claims its d-pad allows for "crisper inputs,
"perfect for "sweeping movements in fighting and sports games."
Feeling the full effect of 'impulse triggers'
While
our hands-on time affords little opportunity to test this improved
precision and accuracy, it does allow our thumbs and fingers to feel the
full effect of what Kumar refers to as "impulse triggers." Like the
360's controller, the Xbox One gamepad features left and right triggers,
used for everything from scoring headshots to flooring gas pedals. However,
the One's controller significantly ups the immersion of these
interactive experiences thanks to the addition of motors housed in its
triggers: in addition to the pair of rumblers located in the hand-grips -
as they are in a 360 controller - the One's peripheral adds one each to both triggers.
It tickles... seriously
As
demonstrated during our hands-on time, the tech is being used in a
number of ways to intensify the immersion factor. With a press of the Y
button, we're able to fire up a helicopter's propeller and a sports
car's engine. While these interactions would yield near-identical
vibrations with a 360 controller, they feel entirely unique through the
One's triggers and sticks. By programming four separate motors, two of
which now tickle the sensitive finger tips, the peripheral is able to
convey astounding nuance and variety in its vibrations. On
top of differentiating between an engine's powerful roar and a
chopper's spinning rotors, the quartet of motors allows us to experience
how it feels to pop off a few rounds from a hand-cannon and summon a
fireball in the palm of our hand. While the former feels much like it
does in any contemporary shooter, the latter - thanks to a slow rumbling
build-up, leading into a more intense vibration - yields a sense of
empowerment we can't wait to unleash the next time we barbeque baddies
in an RPG. Our
final two demos, simulating a ticking heart and braking car, are the
most impressive. The pumping brakes deliver a realistic halting
sensation the likes of which we've never before experienced in a racer,
while the heartbeat - delivered by alternating pulse-like vibrations in
the two triggers - feels scary-real. In fact, we're guessing the latter
effect will significantly up the fright factor in survival horror games;
imagine navigating a dark corridor or derelict space station in
complete silence, all while the protagonist's racing pulse thumps
beneath your fingertips.
Early Verdict
Based on our time
behind the Xbox One's controller - whose ergonomic design will feel
comfortably familiar to 360 owners - the impulse triggers seem to hold
the most promise and potential for putting players that much deeper in
the experiences of rearranging zombies' ribcages with melee weapons,
roasting trolls with fire balls, and racing across finish lines. That
said, a number of subtler features, such as magnetic sensor-equipped
triggers and a battery case that no longer protrudes from the back of
the controller, hint at the many ways the next-gen peripheral will
provide more precision in your games and comfort in your hands. The Softies slimmed down the battery caseOur
hands-on time barely scratches the surface of its promised 40-plus
improvements, but our satisfied fingers and thumbs are already
anticipating what other surprises the Xbox One's gamepad has got hidden
beneath its buttons, sticks, and triggers. P.S I WOULD LIKE TO APOLOGISE FOR NOT POSTING FOR SO SO LONG I HAD SOME PERSONAL SERIOUS PROBLEM WHATEVER I AM BACK HOPE YOU ENJOY MY NEW POSTS AND AS I CAN SEE FROM THE VIEWS WITHOUT ANY POSTS STILL OVER 1000 VIES PER MONTH SO THANK YOU VERY MUCH FOR YOUR SUPPORT NEXT POST COMING SOON...
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